John Madden Football GG Hints Passwords CS-G BS-MD
John Madden Football 92 GG Passwords CS-G BS-G
John Madden Football 93 GG CS-G BS-G BS-MD
John Madden Football 93 - Championship Edition CS-G
Madden NFL 94 Cheats CS-G BS-G
Madden NFL 95 GG Cheats CS-G BS-G
Madden NFL 96 GG CS-G BS-G
Madden NFL 97 Cheats CS-G BS-G
Madden NFL 98 CS-G BS-G
| Game Genie Codes For John Madden Football 92 Download PAT File | ||
|---|---|---|
| # | Code | Description |
| Boost your chances of winning the EASN championship with these Game Genie(tm) codes! This game is great for the many plays you have to choose from, and now you also have a great selection of codes to choose from. Codes 5 thru 10 replace the 5-minute-per-quarter option in the options screen. The screen will still display the 5-minute quarter, even though a code has been used to change this. The 15-minute quarter option works as normal. With Code 25, the down never counts down. With Codes 21 thru 24, if the computer is allowed more than 4 downs, it still punts on the 4th down--so the advantage is yours. If the computer is allowed less than 4 downs, it will always run plays and never punt. Experts: Key in Code 30 for a real tough challenge. | ||
| 1 | RH9A-R6YE | MASTER CODE--MUST BE ENTERED |
| CODES 2 THRU 4 MAY CAUSE DELAYS IN PLAYS AND KICKOFFS | ||
| 2 | D49T-AAB2 | Play clock starts at 30 seconds |
| WITH CODES 3 AND 4, THE COMPUTER WILL RUN DOWN THE PLAY CLOCK-- BEST TO USE IN 2-PLAYER MODE | ||
| 3 | HW9T-AAB2 | Play clock starts at 60 seconds |
| 4 | ML9T-AAB2 | Play clock starts at 90 seconds |
| 5 | D3EA-CACA | Each quarter lasts 30 seconds |
| 6 | HVEA-CACA | Each quarter lasts 1 minute |
| 7 | SBEA-CACA | Each quarter lasts 2 minutes |
| 8 | 0BEA-CJCA | Each quarter lasts 20 minutes |
| 9 | BBEA-CRCA | Each quarter lasts 30 minutes |
| 10 | CBEA-C6CA | Each quarter lasts 60 minutes |
| 11 | ACPA-AAGC | Home team starts with 0 timeouts |
| 12 | AGPA-AAGC | Home team starts with 1 timeout |
| 13 | ALPA-AAGC | Home team starts with 2 timeouts |
| 14 | A0PA-AAGC | Home team starts with 5 timeouts |
| 15 | BGPA-AAGC | Home team starts with 9 timeouts |
| 16 | ACPA-AAGJ | Visiting team starts with 0 timeouts |
| 17 | AGPA-AAGJ | Visiting team starts with 1 timeout |
| 18 | ALPA-AAGJ | Visiting team starts with 2 timeouts |
| 19 | A0PA-AAGJ | Visiting team starts with 5 timeouts |
| 20 | BGPA-AAGJ | Visiting team starts with 9 timeouts |
| 21 | AL6T-AAFR | Only have 1 play to get a first down |
| 22 | AR6T-AAFR | Only have 2 plays to get a first down |
| 23 | AW6T-AAFR | Only have 3 plays to get a first down |
| 24 | A46T-AAFR | Have 5 plays to get a first down |
| 25 | AL6T-AA6R | Always first down |
| 26 | FC8A-AAE2 | Only need 5 yards for a first down |
| 27 | SC8A-AAE2 | Must get 15 yards for a first down |
| 28 | YC8A-AAE2 | Must get 20 yards for a first down |
| 29 | 8C8A-AAE2 | Must get 30 yards for a first down |
| 30 | AL8A-AA68 | Always goal-to-go--must get a touchdown |
| 31 | AL7T-AA9W | Touchdown worth 0 points |
| 32 | GC7T-BE1W | Touchdown worth 1 point |
| 33 | GC7T-BJ1W | Touchdown worth 2 points |
| 34 | GC7T-BN1W | Touchdown worth 3 points |
| 35 | GC7T-BT1W | Touchdown worth 4 points |
| 36 | GC7T-BY1W | Touchdown worth 5 points |
| 37 | GC7T-B61W | Touchdown worth 7 points |
| 38 | GC7T-BA1W | Touchdown worth 8 points |
| 39 | AC7T-BE5J | Extra point worth 0 points |
| 40 | AL7T-BE5J | Extra point worth 2 points |
| 41 | AR7T-BE5J | Extra point worth 3 points |
| 42 | AW7T-BE5J | Extra point worth 4 points |
| 43 | A07T-BE5J | Extra point worth 5 points |
| 44 | A47T-BE5J | Extra point worth 6 points |
| 45 | A87T-BE5J | Extra point worth 7 points |
| 46 | BC7T-BE5J | Extra point worth 8 points |
| 47 | AC7T-BE52 | Field goal worth 0 points |
| 48 | AG7T-BE52 | Field goal worth 1 point |
| 49 | AL7T-BE52 | Field goal worth 2 points |
| 50 | AW7T-BE52 | Field goal worth 4 points |
| 51 | A07T-BE52 | Field goal worth 5 points |
| 52 | A47T-BE52 | Field goal worth 6 points |
| 53 | A87T-BE52 | Field goal worth 7 points |
| 54 | BC7T-BE52 | Field goal worth 8 points |
| 55 | AL8A-AA38 | Safety worth 0 points |
| 56 | GC8A-BEV8 | Safety worth 1 point |
| 57 | GC8A-BNV8 | Safety worth 3 points |
| 58 | GC8A-BTV8 | Safety worth 4 points |
| 59 | GC8A-BYV8 | Safety worth 5 points |
| 60 | GC8A-B2V8 | Safety worth 6 points |
| 61 | GC8A-B6V8 | Safety worth 7 points |
| 62 | GC8A-BAV8 | Safety worth 8 points |
| Passwords For John Madden Football 92 | ||
|---|---|---|
| # | Password | Description |
| Super Bowl Codes - Now you can play in the Super Bowl as your favorite team! Here is a list of codes, one for each team. In the list below your team will be the first team listed. | ||
| 1 | CG1PYFTM | Altanta Vs. San Diego |
| 2 | BTDWO9BN | Minnesota Vs. Buffalo |
| 3 | BXMMC6M1 | Buffalo Vs. San Francisco |
| 4 | B9M3YDIP | New England Vs. Washington |
| 5 | CG8JYLC1 | Chicago Vs. Denver |
| 6 | C235TOZD | New Jersey Vs. New York |
| 7 | BOXWLRM8 | Cincinnati Vs. San Francisco |
| 8 | B27O9V41 | New Orleans Vs. Kansas City |
| 9 | D5C5N11G | Cleveland Vs. Philadelphia |
| 10 | D42HGN2K | New York Vs. Buffalo |
| 11 | BDNT6NX7 | Dallas Vs. Miami |
| 12 | CDLLB7LM | Oakland Vs. Washington |
| 13 | C5ZWM8BZ | Denver Vs. Philadelphia |
| 14 | CSWV7Z76 | Philadelphia Vs. Houston |
| 15 | CZYZYZS8 | Detroit Vs. Buffalo |
| 16 | CSSXHF4P | Phoenix Vs. Buffalo |
| 17 | DSBK3W5W | Green Bay Vs. Cincinnati |
| 18 | CZ97W14F | Pittsburgh Vs. Chicago |
| 19 | DSRTMLVY | Houston Vs. New York |
| 20 | D8L3T4XY | San Diego Vs. San Francisco |
| 21 | BD1X612H | Indianapolis Vs. Phoenix |
| 22 | B3DFNO5K | San Francisco Vs. Denver |
| 23 | CLG7Y8FF | Kansas City Vs. Alanta |
| 24 | BLTJXL6Z | Seattle Vs. San Francisco |
| 25 | CNYGOYHL | Los Angeles Vs. Miami |
| 26 | CK5HHPYP | Tampa Bay Vs. Denver |
| 27 | B6KKGYOL | Miami Vs. San Francisco |
| 28 | CZSK2TMR | Washington Vs. Oakland |
NAME: Madden NFL series (9 titles)
AUTHOR/VENDOR: High Score Productions/TH*Q/Electronic Arts
RELEASED: various
TYPE: Sports (football)
LANGUAGE: English
PREMISE: The best-selling computer football game of all time is
now available for the Sega Genesis. All the features
that made Madden the Omni magazine "Best Computer Sports
Game of the Year" (1991) are here - player ratings,
matchups, field conditions, injuries, penalties, and
more. Also includes play-by-play analysis, user-
friendly menus, 3D perspective gameplay, instant replay,
and even advice from Madden himself! (culled from various
Electronic Arts press releases)
IMPRESSIONS: Excellent YACEG endorsed by one of the true legends of
the sport. For those of you unfamiliar with American
pro football, John Madden started out as a player, then
moved on to become a coach, then after retiring became
one of the game's most popular television sportscasters.
The basic game engine and outstanding gameplay remained
the same throughout, with all the usual tweaking and
fiddling with the graphics, sound, and user options. It
really doesn't matter which one in the series you get -
they're all worth the trouble. The series spawned many
imitators over the years, but few came close to matching
this football gaming classic.
VARIATIONS: John Madden Football (released 1991, copyright 1990 -
features over 100 of Coach Madden's own plays and team
stats out the wazoo - impressive in itself had not
superior sequels followed)
John Madden Football 92 (the most notable feature of the
sequel is the crude attempt at digital animation
during Coach Madden's lectures)
John Madden Football 93 (the graphics as a whole have
improved considerably, along with the digital
animation - now Coach Madden looks like he's dancing
the rhumba, but at least he's recognizable - also adds
split-screen play calling, quarterback "stop clock"
gameplay, and no-huddle offenses)
John Madden Football 93 - Championship Edition
(identical to its precursor in almost every feature
save one - it also includes the eight greatest NFL
teams up to that time, so now you can relive classic
matchups or try out your favorite what-if scenarios -
this was a Blockbuster videogame rental exclusive)
Madden NFL 94 (first game under the Madden NFL title and
the first featuring the High Score Productions intro
banner, it now includes lots of digitized graphics and
soundbites - miles ahead of its precursors in almost
every respect, the game engine itself would undergo
very few changes from this point forward)
Madden NFL 95 (apparently the choice was made to ditch
all the fancy digital stuff in favor of gameplay, and
it shows - this probably has the best gameplay and
in-game graphics of the entire series)
Madden NFL 96 (somebody must have complained about the
previous game, because this installment includes way
too many digitized graphics and sound for its own
good - the only notable improvement is that this was
the first game in the series to allow four-player
simultaneous play)
Madden NFL 97 (the most balanced game of the series in
terms of flash vs. substance and my personal favorite)
Madden NFL 98 (way too flashy for its own good, it
features a slick but confusing side-slide menu system)
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