Joe Montana Football GG CS-G BS-G
NFL Sportstalk Football GG Passwords CS-G CS-MD CS-MDJ BS-G BS-MD
NFL Sportstalk Football 2 GG Passwords CS-G CS-MD BS-MD
NFL 94 GG CS-G CS-MDJ BS-G
NFL 95 CS-G BS-G
NFL Prime Time 97 GG CS-G BS-G
NFL Prime Time 98 CS-G
| Game Genie Codes For NFL Sportstalk Football Download PAT File | ||
|---|---|---|
| # | Code | Description |
| This is one of the toughest football challenges of them all, and the play-by-play is a cool feature. Plenty of Game Genie (tm) codes give you pinpoint control over plays, the clock, the length of the quarters, even the scoring values. Note that Codes 11 thru 18 replace the 20-minute game option on the options screen. The options screen will still display a 20-minute game, even when a code has been used to change this. The 40-minute game and 60-minute game options work as normal. Think you have Super Bowl potential? Try JOE2 Code 1 and see if you can put together a scoring drive! | ||
| NOTE: THERE ARE TWO VERSIONS OF THIS GAME. IF THE "A" CODES DO NOT WORK ON YOUR GAME, THEN TRY THE "B" CODES | ||
| 1 A | AKFT-RAGA | Only have 1 play to make a first down |
| 2 A | APFT-RAGA | Only have 2 plays to make a first down |
| 3 A | AVFT-RAGA | Only have 3 plays to make a first down |
| 4 A | AKFT-RA74 | Have infinite plays to make a first down |
| 5 A | AFGA-RACC | Every drive starts as 1st and goal, no matter where the ball is! |
| 6 A | C1TA-CAHY | Play clock is 15 seconds long |
| 7 A | GDTA-CAHY | Play clock is 30 seconds long |
| 8 A | NDTA-CAHY | Play clock is 60 seconds long |
| 9 A | WDTA-CAHY | Play clock is 90 seconds long |
| 10 A | AAMA-AAD4 | Play clock is infinite |
| 11 A | ADVA-NCDR | 1-minute quarters (4-minute game) |
| 12 A | ADVA-NEDR | 2-minute quarters (8-minute game) |
| 13 A | ADVA-NAMR | 20-minute quarters (80-minute game) |
| 14 A | ADVA-NLMR | 25-minute quarters (100-minute game) |
| 15 A | ADVA-PAMR | 30-minute quarters (120-minute game) |
| 16 A | ADVA-NLXR | 45-minute quarters (180-minute game) |
| 17 A | ADVA-NA5R | 60-minute quarters (240-minute game) |
| 18 A | ADVA-PL5R | 75-minute quarters (300-minute game) |
| 19 A | ADVA-CAAW | 0 timeouts per half--home team |
| 20 A | AHVA-CAAW | 1 timeout per half--home team |
| 21 A | AMVA-CAAW | 2 timeouts per half--home team |
| 22 A | ADVA-CAAN | 0 timeouts per half--visiting team |
| 23 A | AHVA-CAAN | 1 timeout per half--visiting team |
| 24 A | AMVA-CAAN | 2 timeouts per half--visiting team |
| 25 A | AVDT-CA68 | Infinite timeouts--visiting team |
| 26 A | ABGA-RADN | Touchdowns worth 0 points |
| 27 A | AFGA-RADN | Touchdowns worth 1 point |
| 28 A | AKGA-RADN | Touchdowns worth 2 points |
| 29 A | APGA-RADN | Touchdowns worth 3 points |
| 30 A | AVGA-RADN | Touchdowns worth 4 points |
| 31 A | AZGA-RADN | Touchdowns worth 5 points |
| 32 A | A7GA-RADN | Touchdowns worth 7 points |
| 33 A | BBGA-RADN | Touchdowns worth 8 points |
| 34 A | BFGA-RADN | Touchdowns worth 9 points |
| 35 A | ABGA-RAC2 | Extra points worth 0 points |
| 36 A | AKGA-RAC2 | Extra points worth 2 points |
| 37 A | APGA-RAC2 | Extra points worth 3 points |
| 38 A | AVGA-RAC2 | Extra points worth 4 points |
| 39 A | AZGA-RAC2 | Extra points worth 5 points |
| 40 A | A3GA-RAC2 | Extra points worth 6 points |
| 41 A | A7GA-RAC2 | Extra points worth 7 points |
| 42 A | BBGA-RAC2 | Extra points worth 8 points |
| 43 A | BFGA-RAC2 | Extra points worth 9 points |
| 44 A | ABGA-RADC | Field goals worth 0 points |
| 45 A | AFGA-RADC | Field goals worth 1 points |
| 46 A | AKGA-RADC | Field goals worth 2 points |
| 47 A | AVGA-RADC | Field goals worth 4 points |
| 48 A | AZGA-RADC | Field goals worth 5 points |
| 49 A | A3GA-RADC | Field goals worth 6 points |
| 50 A | A7GA-RADC | Field goals worth 7 points |
| 51 A | BBGA-RADC | Field goals worth 8 points |
| 52 A | BFGA-RADC | Field goals worth 9 points |
| 53 A | ABGA-RAEC | Safeties worth 0 points |
| 54 A | AFGA-RAEC | Safeties worth 1 points |
| 55 A | APGA-RAEC | Safeties worth 3 points |
| 56 A | AVGA-RAEC | Safeties worth 4 points |
| 57 A | AZGA-RAEC | Safeties worth 5 points |
| 58 A | A3GA-RAEC | Safeties worth 6 points |
| 59 A | A7GA-RAEC | Safeties worth 7 points |
| 60 A | BBGA-RAEC | Safeties worth 8 points |
| 61 A | BFGA-RAEC | Safeties worth 9 points |
| 1 B | ALTT-CAEG | Only have 1 play to make a first down |
| 2 B | ARTT-CAEG | Only have 2 plays to make a first down |
| 3 B | AWTT-CAEG | Only have 3 plays to make a first down |
| 4 B | ALTT-CA6A | Have infinite plays to make a first down |
| 5 B | ALVA-CA2J | Every drive starts as 1st and goal, no matter where the ball is! |
| 6 B | CYDA-CAEL | Play clock is 15 seconds long |
| 7 B | GADA-CAEL | Play clock is 30 seconds long |
| 8 B | NADA-CAEL | Play clock is 60 seconds long |
| 9 B | WADA-CAEL | Play clock is 90 seconds long |
| 10 B | AAMT-AAA0 | Play clock is infinite |
| 11 B | AB9A-CCC6 | 1-minute quarters (4-minute game) |
| 12 B | AB9A-CEC6 | 2-minute quarters (8-minute game) |
| 13 B | AB9A-CAL6 | 20-minute quarters (80-minute game) |
| 14 B | AB9A-CLL6 | 25-minute quarters (100-minute game) |
| 15 B | AB9A-DAL6 | 30-minute quarters (120-minute game) |
| 16 B | AB9A-CLW6 | 45-minute quarters (180-minute game) |
| 17 B | AB9A-CA46 | 60-minute quarters (240-minute game) |
| 18 B | AB9A-DL46 | 75-minute quarters (300-minute game) |
| 19 B | AADT-CAFJ | 0 timeouts per half--home team |
| 20 B | AEDT-CAFJ | 1 timeout per half--home team |
| 21 B | AJDT-CAFJ | 2 timeouts per half--home team |
| 22 B | AADT-CAFC | 0 timeouts per half--visiting team |
| 23 B | AEDT-CAFC | 1 timeout per half--visiting team |
| 24 B | AJDT-CAFC | 2 timeouts per half--visiting team |
| 25 B | AWBT-AA6E | Infinite timeouts--visiting team |
| 26 B | ACVA-CAEW | Touchdowns worth 0 points |
| 27 B | AGVA-CAEW | Touchdowns worth 1 point |
| 28 B | ALVA-CAEW | Touchdowns worth 2 points |
| 29 B | ARVA-CAEW | Touchdowns worth 3 points |
| 30 B | AWVA-CAEW | Touchdowns worth 4 points |
| 31 B | A0VA-CAEW | Touchdowns worth 5 points |
| 32 B | A8VA-CAEW | Touchdowns worth 7 points |
| 33 B | BCVA-CAEW | Touchdowns worth 8 points |
| 34 B | BGVA-CAEW | Touchdowns worth 9 points |
| 35 B | ACVA-CAD8 | Extra points worth 0 points |
| 36 B | ALVA-CAD8 | Extra points worth 2 points |
| 37 B | ARVA-CAD8 | Extra points worth 3 points |
| 38 B | AWVA-CAD8 | Extra points worth 4 points |
| 39 B | A0VA-CAD8 | Extra points worth 5 points |
| 40 B | A4VA-CAD8 | Extra points worth 6 points |
| 41 B | A8VA-CAD8 | Extra points worth 7 points |
| 42 B | BCVA-CAD8 | Extra points worth 8 points |
| 43 B | BGVA-CAD8 | Extra points worth 9 points |
| 44 B | ACVA-CAEJ | Field goals worth 0 points |
| 45 B | AGVA-CAEJ | Field goals worth 1 points |
| 46 B | ALVA-CAEJ | Field goals worth 2 points |
| 47 B | AWVA-CAEJ | Field goals worth 4 points |
| 48 B | A0VA-CAEJ | Field goals worth 5 points |
| 49 B | A4VA-CAEJ | Field goals worth 6 points |
| 50 B | A8VA-CAEJ | Field goals worth 7 points |
| 51 B | BCVA-CAEJ | Field goals worth 8 points |
| 52 B | BGVA-CAEJ | Field goals worth 9 points |
| 53 B | ACVA-CAFJ | Safeties worth 0 points |
| 54 B | AGVA-CAFJ | Safeties worth 1 points |
| 55 B | ARVA-CAFJ | Safeties worth 3 points |
| 56 B | AWVA-CAFJ | Safeties worth 4 points |
| 57 B | A0VA-CAFJ | Safeties worth 5 points |
| 58 B | A4VA-CAFJ | Safeties worth 6 points |
| 59 B | A8VA-CAFJ | Safeties worth 7 points |
| 60 B | BCVA-CAFJ | Safeties worth 8 points |
| 61 B | BGVA-CAFJ | Safeties worth 9 points |
| Passwords For NFL Sportstalk Football | ||
|---|---|---|
| # | Password | Description |
| Magic Password Code Wheel _00_XXXXAX Note that the 0's are zeros. The letter that goes into the first blank space in this code stands for the team and the 4th space is the week that they will play. For example, the code C00TXXXXAX means that Chicago will play L.A. in the Sega Bowl.
| ||
NAME: NFL Football series (7 titles)
AUTHOR/VENDOR: Sega
RELEASED: various
TYPE: Sports (football)
LANGUAGE: English
PREMISE: Sega's in-house pro football sim - a YACEG series that
went with Joe Montana as its spokesman until the 1996
release, when the decision was made to use Deion Sanders
instead. The second, NFL Sportstalk Football, was the
very first videogame to feature a running commentary, and
was the subject of a special feature on the British
television program Tomorrow's World.
IMPRESSIONS: The series got progressively better as time went on, and
by the end could rightly be called a decent competitor
to the Madden NFL series. I find its auto zoom mode
quite irritating, but that's a personal pique.
VARIATIONS: Joe Montana Football (1990, an obvious port of the 8-bit
Master System game - old and forgettable)
NFL Sportstalk Football (1992, also called Joe Montana 2,
Joe Montana Football 92 - Sega's first football game
to employ its "Sports Talk" feature, which gave you
phenome-based running commentary during the game)
NFL Sportstalk Football 2 (1993, also called Joe Montana
3, Joe Montana Football 93 - first use of the zoom
feature which focused in on the action immediately
around the ball handler during gameplay)
NFL 94 (1994 by Double Diamond Studio, also called Joe
Montana 4, Joe Montana Football 94 - the series finally
starts to play like a decent football sim, featuring
an overhauled game engine and making good use of
digitzed sound samples)
NFL 95 (1995 by Double Diamond Studio, also called Joe
Montana 5, Joe Montana Football 95 - little more than
a rehash of the previous year's release with some more
tweaking of the game engine)
NFL Prime Time 97 (1996, aka Prime Time NFL, NFL 97,
Deion Sanders Prime Time Football - Joe Montana's
endorsement is ditched for Deion Sanders' in this
highly regarded YACEG)
NFL Prime Time 98 (1997, aka NFL 98 - little changed
from its predecessor)
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