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6 - 5 ASSEMBLY CHECKS

 

In the TEST MODE, ascertain that the assembly has been made correctly and IC BD is satisfactory (refer to Section 9). In the test mode, perform the following test:

Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.

Selecting the INPUT TEST on the test mode menu screen causes the screen (on which each switch and V. R. are tested) to be displayed. Press each switch. For the coin switch test, insert a coin from the coin inlet with the coin chute door open. If the display beside each switch indicates "ON," the switch and wiring connections are satisfactory. Check the Foot Sensor by stepping on the Foot Controller. The Foot Sensor is an important part to prevent injury. Foot Sensor's irregularity can cause injury. Check the display of each V.R. value. If the V. R. is malfunctioning, refer to Section 10.

In the output test mode, carry out lamp test to ascertain that each lamp lights up satisfactorily.

In the TEST mode, selecting SOUND TEST causes the screen (on which sound related BD and wiring connections are tested) to be displayed. Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is appropriate.

In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnetism, the location building's steel frames and other game machines in the periphery. By watching the test mode screen, make judgment as to whether an adjustment is needed. If it is necessary, adjust the projector by referring to Section 12.

Perform the above inspections also at the time of monthly inspection.