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Mortal Kombat Series

Mortal Kombat

Cartridge Top Label

Cartridge Image

Box Scan

Title Screenshot In Game Screenshot

Game Genie™ Codes For Mortal Kombat
Download PAT File
#CodeDescription
1ABNT-CABNCreate blood
2AKRA-AA7NInfinite time
4WBRA-AAEAEach round is 90 seconds
7NBRA-AAEAEach round is 60 seconds
10GBRA-AAEAEach round is 30 seconds
12CBRA-AAEAEach round is 10 seconds
13A2JT-DA9WAlways fight in the Courtyard
14AEJT-DA9WAfter 1st round, most fights are at the Palace Gates
15AJJT-DA9WAfter 1st round, most fights are in the Warrior Shrine
16ANJT-DA9WAfter 1st round, most fights are in the Pit
17ATJT-DA9WAfter 1st round, most fights are in the Throne Room
18AYJT-DA9WAfter 1st round, most fights are in Goro's Lair
19AC2T-B67C + AAJT-DA4E + RG2T-A6ZAAlways fight Johnny Cage
20AG2T-B67C + AEJT-DA4E + RG2T-A6ZAAlways fight Kano
21AL2T-B67C + AJJT-DA4E + RG2T-A6ZAAlways fight Rayden
22AR2T-B67C + ANJT-DA4E + RG2T-A6ZAAlways fight Liu Kang
23AW2T-B67C + ATJT-DA4E + RG2T-A6ZAAlways fight Scorpion
24A02T-B67C + AYJT-DA4E + RG2T-A6ZAAlways fight Sub-Zero
25A42T-B67C + A2JT-DA4E + RG2T-A6ZAAlways fight Sonya Blade
26A82T-B67C + A6JT-DA4E + RG2T-A6ZAAlways fight Goro
27AJ9A-CAG2Start on match 2
28AN9A-CAG2Start on match 3
29AT9A-CAG2Start on match 4
30AY9A-CAG2Start on match 5
31A29A-CAG2Start on match 6
32A69A-CAG2Start on mirror match
33BA9A-CAG2Start on endurance 1 match
34BE9A-CAG2Start on endurance 2 match
35BJ9A-CAG2Start on endurance 3 match
36BN9A-CAG2Start on match with Goro
37BT9A-CAG2Start on match with Shang Tsung
38AKXA-AA22Always get Flawless Victory bonus
39AC7T-AAA2All throws do no damage
40SC7T-AAA2All throws do more damage
418C7T-AAA2All throws do maximum damage
WITH CODES 42 THRU 55, DAMAGE WILL OCCUR IF OPPONENT BLOCKS
42AEMT-CACGKano's High Punch does no damage
43AEMT-CAC2Kano's Low Punch does no damage
44AYMT-CAG0Kano's High Kick does no damage
45AYMT-CAHJKano's Low Kick does no damage
46A2MT-CAD6Kano's Head Blow does no damage
47ATMT-CADLKano's Knee does no damage
48AYMT-CAGEKano's Crouched Kick does no damage
49BJMT-CAFWKano's Uppercut does no damage
50BJMT-CABYKano's Roundhouse Kick does no damage
51AYMT-CAFAKano's Foot Sweep does no damage
52A2NA-CAANKano's Flying Punch does no damage
53AYMT-CAERKano's Jump Kick does no damage
54A6MA-CAHNKano's Cannonball does no damage
55A2MT-CABCKano's Knife does no damage
56AEMT-D6CGKano's High Punch does more damage
57AEMT-D6C2Kano's Low Punch does more damage
58AYMT-CT00Kano's High Kick does more damage
59AYMT-CT1JKano's Low Kick does more damage
60A2MT-CTX6Kano's Head Blow does more damage
61ATMT-CTXLKano's Knee does more damage
62AYMT-D2REKano's Crouched Kick does more damage
63BJMT-DT7WKano's Uppercut does more damage
64BJMT-CA3YKano's Roundhouse Kick does more damage
65AYMT-D2PAKano's Foot Sweep does more damage
66A2NA-C0TNKano's Flying Punch does more damage
67AYMT-D2NRKano's Jump Kick does more damage
68A6MA-DY1NKano's Cannonball does more damage
69A2MT-C0VCKano's Knife does more damage
70AEMT-D94GKano's High Punch does maximum damage
71AEMT-D942Kano's Low Punch does maximum damage
72AYMT-D980Kano's High Kick does maximum damage
73AYMT-D99JKano's Low Kick does maximum damage
74A2MT-D956Kano's Head Blow does maximum damage
75ATMT-D95LKano's Knee does maximum damage
76AYMT-D98EKano's Crouched Kick does maximum damage
77BJMT-D97WKano's Uppercut does maximum damage
78BJMT-D93YKano's Roundhouse Kick does maximum damage
79AYMT-D97AKano's Foot Sweep does maximum damage
80A2NA-D92NKano's Flying Punch does maximum damage
81AYMT-D96RKano's Jump Kick does maximum damage
82A6MA-D99NKano's Cannonball does maximum damage
83A2MT-D93CKano's Knife does maximum damage
WITH CODES 84 THRU 98, DAMAGE WILL OCCUR IF OPPONENT BLOCKS
84AEMA-CAAEJohnny Cage's High Punch does no damage
85AEMA-CAA0Johnny Cage's Low Punch does no damage
86AYLT-CAHAJohnny Cage's High Kick does no damage
87ATLT-CAHWJohnny Cage's Low Kick does no damage
88AYMA-CACNJohnny Cage's Head Blow does no damage
89ATMA-CAC8Johnny Cage's Knee does no damage
90AJMA-CAB4Johnny Cage's Crouched Kick does no damage
91BJMA-CADTJohnny Cage's Uppercut does no damage
92BJLT-CAGRJohnny Cage's Roundhouse Kick does no damage
93AYMA-CABJJohnny Cage's Foot Sweep does no damage
94A2LT-CAF6Johnny Cage's Flying Punch does no damage
95AYMA-CAECJohnny Cage's Jump Kick does no damage
96A6LT-CAB8Johnny Cage's Shadow Kick does no damage
97A2LT-CAE2Johnny Cage's Fireball does no damage
98ATLT-CADCJohnny Cage's Split Punch does no damage
99AEMA-D6AEJohnny Cage's High Punch does more damage
100AEMA-D6A0Johnny Cage's Low Punch does more damage
101AYLT-CT1AJohnny Cage's High Kick does more damage
102ATLT-CE1WJohnny Cage's Low Kick does more damage
103AYMA-D2LNJohnny Cage's Head Blow does more damage
104ATMA-CTW8Johnny Cage's Knee does more damage
105AJMA-DTB4Johnny Cage's Crouched Kick does more damage
106BJMA-DT5TJohnny Cage's Uppercut does more damage
107BJLT-CA8RJohnny Cage's Roundhouse Kick does more damage
108AYMA-D2KJJohnny Cage's Foot Sweep does more damage
109A2LT-C0Z6Johnny Cage's Flying Punch does more damage
110AYMA-D2NCJohnny Cage's Jump Kick does more damage
111A6LT-DYV8Johnny Cage's Shadow Kick does more damage
112A2LT-C0Y2Johnny Cage's Fireball does more damage
113ATLT-CN5CJohnny Cage's Split Punch does more damage
114AEMA-D92EJohnny Cage's High Punch does maximum damage
115AEMA-D920Johnny Cage's Low Punch does maximum damage
116AYLT-D99AJohnny Cage's High Kick does maximum damage
117ATLT-D99WJohnny Cage's Low Kick does maximum damage
118AYMA-D94NJohnny Cage's Head Blow does maximum damage
119ATMA-D948Johnny Cage's Knee does maximum damage
120AJMA-D934Johnny Cage's Crouched Kick does maximum damage
121BJMA-D95TJohnny Cage's Uppercut does maximum damage
122BJLT-D98RJohnny Cage's Roundhouse Kick does maximum damage
123AYMA-D93JJohnny Cage's Foot Sweep does maximum damage
124A2LT-D976Johnny Cage's Flying Punch does maximum damage
125AYMA-D76CJohnny Cage's Jump Kick does maximum damage
126A6LT-D938Johnny Cage's Shadow Kick does maximum damage
127A2LT-D762Johnny Cage's Fireball does maximum damage
128ATLT-C95CJohnny Cage's Split Punch does maximum damage
WITH CODES 130 THRU 142, DAMAGE WILL OCCUR IF THE OPPONENT BLOCKS
130AEPA-CAFGLiu Kang's Low Punch does no damage
131AYPT-CAAWLiu Kang's High Kick does no damage
132AYPT-CABELiu Kang's Low Kick does no damage
133AYPA-CACNLiu Kang's Head Blow does no damage
134ATPA-CAF2Liu Kang's Knee does no damage
135AYPT-CAAALiu Kang's Crouched Kick does no damage
136BJPA-CAHRLiu Kang's Uppercut does no damage
137BJPA-CAECLiu Kang's Roundhouse Kick does no damage
138AYPA-CAG6Liu Kang's Foot Sweep does no damage
139A2PT-CACJLiu Kang's Flying Punch does no damage
140AYPA-CAGLLiu Kang's Jump Kick does no damage
141A6PA-CAB4Liu Kang's Special Jump Kick does no damage
142A2PA-CADTLiu Kang's Fireball does no damage
144AEPA-D6FGLiu Kang's Low Punch does more damage
145AYPT-CTTWLiu Kang's High Kick does more damage
146AYPT-CTVELiu Kang's Low Kick does more damage
147AYPA-D2LNLiu Kang's Head Blow does more damage
148ATPA-CTZ2Liu Kang's Knee does more damage
149AYPT-D2JALiu Kang's Crouched Kick does more damage
150BJPA-DT9RLiu Kang's Uppercut does more damage
151BJPA-CA6CLiu Kang's Roundhouse Kick does more damage
152AYPA-D2R6Liu Kang's Foot Sweep does more damage
153A2PT-C0WJLiu Kang's Flying Punch does more damage
154AYPA-D2RLLiu Kang's Jump Kick does more damage
155A6PA-DYV4Liu Kang's Special Jump Kick does more damage
156A2PA-C0XTLiu Kang's Fireball does more damage
158AEPA-D97GLiu Kang's Low Punch does maximum damage
159AYPT-D92WLiu Kang's High Kick does maximum damage
160AYPT-D93ELiu Kang's Low Kick does maximum damage
161AYPA-D94NLiu Kang's Head Blow does maximum damage
162ATPA-D972Liu Kang's Knee does maximum damage
163AYPT-D92ALiu Kang's Crouched Kick does maximum damage
164BJPA-D99RLiu Kang's Uppercut does maximum damage
165BJPA-D96CLiu Kang's Roundhouse Kick does maximum damage
166AYPA-D986Liu Kang's Foot Sweep does maximum damage
167A2PT-D94JLiu Kang's Flying Punch does maximum damage
168AYPA-D98LLiu Kang's Jump Kick does maximum damage
169A6PA-D934Liu Kang's Special Jump Kick does maximum damage
170A2PA-D95TLiu Kang's Fireball does maximum damage
WITH CODES 171 THRU 184, DAMAGE WILL OCCUR IF THE OPPONENT BLOCKS
171AELA-CADESonya Blade's High Punch does no damage
172AELA-CAD0Sonya Blade's Low Punch does no damage
173AYKT-CAH2Sonya Blade's High Kick does no damage
174A2LA-CAALSonya Blade's Low Kick does no damage
175AYLA-CAA6Sonya Blade's Head Blow does no damage
176ATLA-CABRSonya Blade's Knee does no damage
177AYLA-CACWSonya Blade's Crouched Kick does no damage
178BJLA-CAEJSonya Blade's Uppercut does no damage
179BJKT-CAHGSonya Blade's Roundhouse Kick does no damage
180AYKT-CAGYSonya Blade's Foot Sweep does no damage
181A2LA-CAFNSonya Blade's Flying Punch does no damage
182AYLA-CACASonya Blade's Jump Kick does no damage
183A2KT-CAFTSonya Blade's Sonic Rings does no damage
184BALA-CAF8Sonya Blade's Special Jump Kick does no damage
185AELA-D6DESonya Blade's High Punch does more damage
186AELA-D6D0Sonya Blade's Low Punch does more damage
187AYKT-DJ12Sonya Blade's High Kick does more damage
188A2LA-DCTLSonya Blade's Low Kick does more damage
189AYLA-D2J6Sonya Blade's Head Blow does more damage
190ATLA-CTVRSonya Blade's Knee does more damage
191AYLA-D2LWSonya Blade's Crouched Kick does more damage
192BJLA-DT6JSonya Blade's Uppercut does more damage
193BJKT-CN9GSonya Blade's Roundhouse Kick does more damage
194AYKT-D2RYSonya Blade's Foot Sweep does more damage
195A2LA-C0ZNSonya Blade's Flying Punch does more damage
196AYLA-D2LASonya Blade's Jump Kick does more damage
197AAKT-CTRCSonya Blade's Leg Grab does more damage
198A2KT-C0ZTSonya Blade's Sonic Rings does more damage
199BALA-DCZ8Sonya Blade's Special Flying Punch does more damage
200AELA-D95ESonya Blade's High Punch does maximum damage
201AELA-D950Sonya Blade's Low Punch does maximum damage
202AYKT-D992Sonya Blade's High Kick does maximum damage
203A2LA-D92LSonya Blade's Low Kick does maximum damage
204AYLA-D926Sonya Blade's Head Blow does maximum damage
205ATLA-D93RSonya Blade's Knee does maximum damage
206AYLA-D94WSonya Blade's Crouched Kick does maximum damage
207BJLA-D96JSonya Blade's Uppercut does maximum damage
208BJKT-D99GSonya Blade's Roundhouse Kick does maximum damage
209AYKT-D98YSonya Blade's Foot Sweep does maximum damage
210A2LA-D97NSonya Blade's Flying Punch does maximum damage
211AYLA-D94ASonya Blade's Jump Kick does maximum damage
212AAKT-D98CSonya Blade's Leg Grab does maximum damage
213A2KT-D97TSonya Blade's Sonic Rings does maximum damage
214BALA-D978Sonya Blade's Special Flying Punch does maximum damage
WITH CODES 215 THRU 228, DAMAGE WILL OCCUR IF THE OPPONENT BLOCKS
215AENT-CAA2Rayden's High Punch does no damage
216AENT-CAB6Rayden's Low Punch does no damage
217AYNA-CAHYRayden's High Kick does no damage
218AYNT-CAAGRayden's Low Kick does no damage
219AYNT-CADWRayden's Head Blow does no damage
220ATNT-CAEERayden's Knee does no damage
221AJNT-CADARayden's Crouched Kick does no damage
222BJNT-CAE0Rayden's Uppercut does no damage
223BJNA-CAHCRayden's Roundhouse Kick does no damage
224AYNT-CACRRayden's Foot Sweep does no damage
225A2NA-CAGTRayden's Flying Punch does no damage
226AYNT-CAFJRayden's Jump Kick does no damage
227A6NA-CAD0Rayden's Flying Thunderbolt does no damage
228A2NA-CAFNRayden's Lightning does no damage
229AENT-D6A2Rayden's High Punch does more damage
230AENT-D6B6Rayden's Low Punch does more damage
231AYNA-CL1YRayden's High Kick does more damage
232AYNT-CETGRayden's Low Kick does more damage
233AYNT-D2MWRayden's Head Blow does more damage
234ATNT-CTYERayden's Knee does more damage
235AJNT-DTDARayden's Crouched Kick does more damage
236BJNT-DT60Rayden's Uppercut does more damage
237BJNA-DY1CRayden's Roundhouse Kick does more damage
238AYNT-D2LRRayden's Foot Sweep does more damage
239A2NA-C00TRayden's Flying Punch does more damage
240AYNT-D2PJRayden's Jump Kick does more damage
241A6NA-DYX0Rayden's Flying Thunderbolt does more damage
242A2NA-C0ZNRayden's Lightning does more damage
243AENT-D722Rayden's High Punch does maximum damage
244AENT-D936Rayden's Low Punch does maximum damage
245AYNA-D99YRayden's High Kick does maximum damage
246AYNT-D92GRayden's Low Kick does maximum damage
247AYNT-D95WRayden's Head Blow does maximum damage
248ATNT-DS6ERayden's Knee does maximum damage
249AJNT-D95ARayden's Crouched Kick does maximum damage
250BJNT-D960Rayden's Uppercut does maximum damage
251BJNA-D99CRayden's Roundhouse Kick does maximum damage
252AYNT-D94RRayden's Foot Sweep does maximum damage
253A2NA-D98TRayden's Flying Punch does maximum damage
254AYNT-D97JRayden's Jump Kick does maximum damage
255A6NA-D950Rayden's Flying Thunderbolt does maximum damage
256A2NA-D97NRayden's Lightning does maximum damage
WITH CODES 257 THRU 268, DAMAGE WILL OCCUR IF THE OPPONENT BLOCKS
257AERA-CAB6Scorpion's, Sub-Zero's and Reptile's High Punch do no damage
258AERA-CACRScorpion's, Sub-Zero's and Reptile's Low Punch do no damage
259AYRA-CAF4Scorpion's, Sub-Zero's and Reptile's High Kick do no damage
260AYRA-CAGNScorpion's, Sub-Zero's and Reptile's Low Kick do no damage
261AYRA-CADWScorpion's, Sub-Zero's and Reptile's Head Blow do no damage
262ATRA-CADAScorpion's, Sub-Zero's and Reptile's Knee do no damage
263AJRT-CAACScorpion's, Sub-Zero's and Reptile's Crouched Kick do no damage
264BJRA-CABLScorpion's, Sub-Zero's and Reptile's Uppercut do no damage
265BJRA-CAHTScorpion's, Sub-Zero's and Reptile's Roundhouse Kick do no damage
266AYRA-CAG8Scorpion's, Sub-Zero's and Reptile's Foot Sweep do no damage
267A2RA-CAE0Scorpion's, Sub-Zero's and Reptile's Flying Punch do no damage
268AYRA-CAFJScorpion's, Sub-Zero's and Reptile's Jump Kick do no damage
269AERA-D6B6Scorpion's, Sub-Zero's and Reptile's High Punch do more damage
270AERA-D6CRScorpion's, Sub-Zero's and Reptile's Low Punch do more damage
271AYRA-CTZ4Scorpion's, Sub-Zero's and Reptile's High Kick do more damage
272AYRA-CT0NScorpion's, Sub-Zero's and Reptile's Low Kick do more damage
273AYRA-D2MWScorpion's, Sub-Zero's and Reptile's Head Blow do more damage
274ATRA-CTXAScorpion's, Sub-Zero's and Reptile's Knee do more damage
275AJRT-DTACScorpion's, Sub-Zero's and Reptile's Crouched Kick do more damage
276BJRA-DT3LScorpion's, Sub-Zero's and Reptile's Uppercut do more damage
277BJRA-CA9TScorpion's, Sub-Zero's and Reptile's Roundhouse Kick do more damage
278AYRA-D2R8Scorpion's, Sub-Zero's and Reptile's Foot Sweep do more damage
279A2RA-C0Y0Scorpion's, Sub-Zero's and Reptile's Flying Punch do more damage
280AYRA-D2PJScorpion's, Sub-Zero's and Reptile's Jump Kick do more damage
281AERA-D936Scorpion's, Sub-Zero's and Reptile's High Punch do maximum damage
282AERA-D94RScorpion's, Sub-Zero's and Reptile's Low Punch do maximum damage
283AYRA-D974Scorpion's, Sub-Zero's and Reptile's High Kick do maximum damage
284AYRA-D98NScorpion's, Sub-Zero's and Reptile's Low Kick do maximum damage
285AYRA-D95WScorpion's, Sub-Zero's and Reptile's Head Blow do maximum damage
286ATRA-D95AScorpion's, Sub-Zero's and Reptile's Knee do maximum damage
287AJRT-D92CScorpion's, Sub-Zero's and Reptile's Crouched Kick do maximum damage
288BJRA-D93LScorpion's, Sub-Zero's and Reptile's Uppercut do maximum damage
289BJRA-D99TScorpion's, Sub-Zero's and Reptile's Roundhouse Kick do maximum damage
290AYRA-D988Scorpion's, Sub-Zero's and Reptile's Foot Sweep do maximum damage
291A2RA-D960Scorpion's, Sub-Zero's and Reptile's Flying Punch do maximum damage
292AYRA-D97JScorpion's, Sub-Zero's and Reptile's Jump Kick do maximum damage
WITH CODES 293 THRU 295, DAMAGE WILL OCCUR IF THE OPPONENT BLOCKS
293ANPT-CAF8Sub-Zero's Slide does no damage
294AJPT-CAHCScorpion's Harpoon does no damage
295A2PT-CAGTScorpion's Scorpion Split does no damage
296AARA-CTJ2Sub-Zero's Deep Freeze does damage--ONLY FROM A DISTANCE
297ANPT-CRP8Sub-Zero's Slide does more damage
298AJPT-DTHCScorpion's Harpoon does more damage
299A2PT-C00TScorpion's Scorpion Split does more damage
300AARA-D922Sub-Zero's Deep Freeze does maximum damage--ONLY FROM A DISTANCE
301ANPT-D978Sub-Zero's Slide does maximum damage
302AJPT-D99CScorpion's Harpoon does maximum damage
303A2PT-D98TScorpion's Scorpion Split does maximum damage
Cheats For Mortal Kombat
#TypeDescription
1Cheat MenuOn the screen where you can choose to START or change options, press DOWN, UP, LEFT, LEFT, A, RIGHT, DOWN. A new menu choice, "Cheat Enabled," should appear. Here are descriptions of each item on this menu.
  • PLAYER ONE Chooses who is on the left in the scrolling side bar, the medal display, and the "Test Your Might" screen.
  • PLAYER TWO Chooses who is on the right in the scrolling side bar, the medal display, and the "Test Your Might" screen.
  • PLAN BASE Select from four orders in which your character will fight other characters. You can pick a set order or choose "Random" which allows the computer to choose one for you. This takes effect for the game and for the demo.
  • MATERIAL Picks the material for the "Test Your Might" screen.
  • CHOP 1/2 Picks the number of rounds between each "Test Your Might" screen. Takes effect in one-player mode. Enter 0 to disable "Test Your Might".
  • DEMO Demonstrates different parts of the game.
  • CAMEO Displays background information on PLAYER ONE.
  • PLAN BASE Displays the plan base as selected in PLAN BASE.
  • BIOGRAPHY 1/2Displays biography screens for PLAYER ONE.
  • MEDAL Shows the winning screen after you beat someone in two-player mode showing PLAYER ONE as having 20 consecutive wins vs. PLAYER TWO.
  • CHOP-CHOP Brings up PLAYER ONE vs. PLAYER TWO in the "Test Your Might Screen," chopping the material selected above.
  • FLAG 0 Brings the right player's energy to DANGER at beginning of the round. If Reptile appears, the player has full strength for the first match. During endurance matches, the second opponent has full strength.
  • FLAG 1 Brings the left player's energy to DANGER at beginning of round. If Reptile appears, the player has full strength for the first match. During endurance matches, the second opponent has full strength.
  • FLAG 2 Guarantees shadow appearances on the Pit Stages.
  • FLAG 3 Changes shadows on the moon to a face or the initials "BYC". Works when the sound, music, and effects test are not all set to 1.
  • FLAG 4 Reptile appears with hints at the START of each stage.
  • FLAG 5 Infinite continues (credits never decrease).
  • FLAG 6 The computer will use fatalities.
  • FLAG 7 Locks background screen as "The Courtyard" until the fight before Goro.
  • BLOOD CODE Turns blood on and off just like ABACABB.
  • CHEAT CODE Turns off all cheats and clears all flags (FLAG 1, 2, ...) If the cheat menu is exited with CHEAT CODE off, the Cheat Enabled choice disappears from the menu.
  • FIRST BACKGROUND Chooses which background appears first.
2Hidden EnemyTo fight a hidden character, do this trick: Enter the master code, go to the option screen and turn Plan Base to three (3), turn flags 0, 2, and 3 on, and make the 1st map on the Pit. Fight up to the second Endurance Match. Defeat both opponets flawlessly (without blocking) and you will go to the Pit and fight Reptile. After defeating him, a new fighter will appear. If the 2nd Endurance isn't at the Pit, keep losing until the stage is the Pit, and a new fighter will appear.
3Blood CodeFrom the Code of Honor screen, press A, B, A, C, A, B, B. If this was done correctly, the code of honor fonts will turn yellow and you will hear Scorpion say "Get over here!"
4Guaranteed Reptile FightEnable the Cheat Menu. Now go to the cheat menu and set FIRST BACKGROUND to "The Pit," FLAG 1 to ON, and FLAG 2 to ON. When you START, you're at the pit screen, and the moon shadows will always be there (you'll see Santa Claus, the witch, etc.) To guarantee a fight with Reptile, never block, get a double flawless, and do the fatality. Good luck!

Excerpt from Genesis Game Guide by The Scribe

NAME:             Mortal Kombat series (4 titles)
AUTHOR/VENDOR:    Probe/Sculptured Software/Midway/Acclaim
RELEASED:         various
TYPE:             Fighting
LANGUAGE:         English

PREMISE:          There are many worlds besides our own, many realms where
                  both good and evil hold sway.  For centuries, Shang Tsung
                  of the Outworld has sought to control the Mortal Kombat
                  tournament for his own ends.  Now a new champion must
                  arise from our world that will fight to the bitter end
                  and put an end to Shang Tsung's ambitions.  This video
                  game series was so popular that it spawned both a live-
                  action and an animated TV series, and a live-action movie
                  starring Christopher Lambert as Rayden.

IMPRESSIONS:      It is the considered opinion of most video game experts
                  that the MK games are more hype than they are substance.
                  Their opinion is that they are flashy SF2 clones that
                  don't always deliver the goods.  That didn't keep Midway
                  from selling copies by the bucketful, and the Mortal
                  Kombat franchise has been one of its most profitable
                  ventures since its inception.  Perhaps its reputation as
                  a violent game with lots of blood-letting during the
                  fights is what gave the series its overhyped reputation.

VARIATIONS:       Mortal Kombat (1993, featured the now-familar cast of
                    Earth and Outworld fighters in their first contest -
                    by far the worst graphically of the bunch, as the
                    jerkiness and poor digitzation show)
                  Mortal Kombat 2 (1994, the contest moves to the Outworld
                    as Sonya Blade continues her pursuit of Kang - this
                    introduced several new characters and is generally
                    considered to be the best of the Genesis series)
                  Mortal Kombat 3 (1995, even more characters join the
                    roster as the Outworld launches its invasion of Earth -
                    nice graphics and decent gameplay, but the jerky
                    animation has unfortunately returned)
                  Ultimate Mortal Kombat 3 (1995, same as MK3 but with
                    several "enhancements," including more blood and gore
                    during the fight scenes)

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"Mortal Kombat Series" | Login/Create Account | 32 comments
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First-original Mortal Kombat (Score: 0)
by Anonymous on Saturday, February 14 @ 08:18:59 EST

I used to own a Super NES and their version of Mortal Kombat. I got appalled by that version because of lack of blood, so on October 11th, 2003, I bought a Sega Genesis and the Genesis version of Mortal Kombat because only that version had the blood code.

[ Reply ]

Mortal Kombat 5? (Score: 0)
by Anonymous on Wednesday, March 19 @ 10:34:07 EST

What the? I never heard of MK5 on genesis!

[ Reply ]

Re: Mortal Kombat 1 (Score: 1)
by SamuraiJohn on Tuesday, April 23 @ 11:24:36 EDT
(User Info) http://www.angelfire.com/weird/john2001

WOW! The game that started it all! It was always linked to some violent act in the press! but it wasn't that violent (in todays media) It had a limited selcetion of characters ... but theres a blood cheeat that made it all worth wild! I still love sub-zeros finisher (pulls the head off the opeonmet, while the spinla chorad its still attached!)

[ Reply ]

Re: Mortal Kombat 2 (Score: 1)
by SamuraiJohn on Tuesday, April 23 @ 11:26:42 EDT
(User Info) http://www.angelfire.com/weird/john2001

This is where it started getting odd! with hidden characters, and toasties hidden areas! this is always one of my favorite mortal kombat games! it was a blast when it came out, you got so used to part 1 your mind was blown when you saw the new kharacters!

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Re: Mortal Kombat 3 (Score: 1)
by Samurai_John on Wednesday, November 14 @ 16:49:43 EST
(User Info)

Great Game play as my favorite Styker! or one of your own favorites. A Brutish game to determin the ultimate fighet of both the immortal and mortal worlds! so gear up, head out and kick some A$$!

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Re: Mortal Kombat 3 Ultimate (Score: 1)
by SamuraiJohn on Monday, April 22 @ 15:25:51 EDT
(User Info) http://www.angelfire.com/weird/john2001

Very fun Game!! (not as good as the Sega Saturn..but thats only becasue of the limits of a Genesis) It has almost all your favorites! (sorry no baraka.... :( but it has my favorite STYKER! (Sorry but im not good in spelling names!) Its one of my favorite Mortal Kombat Games! (my first being MK trilogy for PSX)... GO PLAY IT!! IM GONNA FINISH HIM! well.. not realy HIM but i will finish this comment! C-YA!

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Re: Mortal Kombat Series (Score: 1)
by Mr_KHaKi (ToNe@YoMommaHouse.com) on Monday, June 25 @ 10:03:05 EDT
(User Info) http://www.tonism.cjb.net

I'm more of a Street Fighter type brother but MK 1 gets my cult classic vote.
The conversion was poor, but at least Sega kept the blood in it.
I know that's not enough to neglect it flaws (Sub-Zero is just a blue Scorpion), but at that time we wanted more of that reddish goo.

The magic word "Dullard" with me..
The whole theme was obscure, maybe that's what kept us playing... Even though a 3-buttoned joypad sucked. But it was nice.
On the G/MD, pt.2 & 3 aren't really much compared with the rival SNES versions.
I think Midway just became too greedy with the MK franchise. The Animalities, Babalities & Friendships were nice but they got carried away with it. (Remember the rumors about Animalities?)
Don't even get me started about Mortal Kombat 4!!
And now I'm reading they're busy with 5. Ed Boon give it up already....

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Re: Mortal Kombat Series (Score: 1)
by HaloMan on Monday, January 28 @ 16:05:19 EST
(User Info) http://www.pocketheaven.com

Mortal Kombat 1 is a suprisingly good game in my opinion. (But my opinion is judged by the fact I have never played the arcade version).

The moves being simple to pull off, and some unique features for the time (Sub-Zero's Ice Move or Raiden's Teleportation) make it a good laugh.

One of the few 3 button fighters that while being button bashing, pulled it off. Very nice.

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Re: Mortal Kombat Series (Score: 1)
by TReid (thortr@hotmail.com.nospam) on Friday, June 29 @ 14:16:47 EDT
(User Info)

The Mortal Kombat arcade caused a media fury over videogame violence. When MK was announced, there was much oppisition. Acclaim folded under the pressure and softened the graphic gore. However, they included a "DULLARD" code to turn it back on in the Genesis. All SNES users could do was use a GameGenie to turn the green "sweat" into red "blood". Soon after MK's release, the gaming community came up with a rating system. We were all worried about MK2, but were please to learn that they would release it with all its gore with a 'M' rating

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Monday, August 13 @ 20:40:48 EDT

is a cool game but it dosent gave animalitis thoes if game i want the cheats for the animalitis an fatalitis.

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Sunday, May 19 @ 19:07:46 EDT

I just love mortal kombat, especially this first one. Everytime i play it, i just get this wonderful feeling of being a kid again. I love wallowing in my Genesis' nostolga. Its a classic.

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Re: Mortal Kombat Series (Score: 1)
by sonic666 on Saturday, June 29 @ 16:23:37 EDT
(User Info)

this is the best series of fighters ive ever played

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Re: Mortal Kombat Series (Score: 1)
by Raine on Saturday, July 20 @ 02:22:17 EDT
(User Info) http://www.geocities.com/neofodder

CODES OUT THE WAAZZOOO!

Cheat menu:

Enter one of the following series of controller actions at

the start/options screen to display three additional menu items.



Press B, A, Down, Left, A,

Down, C, Right, Up, Down.





Press A, C, Up, B, Up, B,

A, Down for the Killer codes menu.





Press C, Right, A, Left, A,

Up, C, Right, A, Left, A,

Up.





Always defeated with fatality or brutality:

Lose a single player match and hold Down on controllers

one and two. Your opponent will end the match with a fatality

or brutality.


Stage skip:

Start a single player game. Press Start on the controller

two after the first round ends to advance to the next opponent.



Bonus stage:

Complete the game using any character. Press Start

on controller two when the green lightning appears from Shao Kahn's

tower. Note: Jumping is not allowed in the bonus stage.



Puppet show:

Note: A six-button controller is required to enable this code.

Select Liu Kang as a character and begin a match. At the end of

the second round press Down, Run, Down, Run,

Down, Run.



Eight lives in Galaxian mini-game:

Note: A six-button controller is required to enable this code.

Enable the "Killer codes menu" to begin the Galaxian

mini-game. Then, hold X + A + Z + C

until the game starts.



Fight as Goro:

Note: A six-button controller is

required to enable this code. Select Kano as a character and begin

a match. Hold A + B + C + X + Y

+Z. Release all buttons when Dan Forden appears. Press

Up, Down, Left, Right, Start(2),

Mode(5).





Kombat Kodes:

Select a two player game and enter the Vs. screen. Use controller

one to select the first three characters of the Kode, and controller

two for the last three characters. Enter a valid Kode before the

Vs. screen fades. Pressing a button will cycle the specific character

to which it is assigned:

Character Abbreviation Presses
Dragon D 0
MK Logo M 1
Ying-Yang Y 2
Three 3 3
Question Mark ? 4
Lightning Bolt L 5
Goro G 6
Raiden R 7
Shao Kahn K 8
Skull S 9

-------------------------------------------------

Kode Effect
000-033 or 033-000 Player 1/2 half energy
000-707 or 707-000 Player 1/2 quarter energy
445-any or any-445 Timer disabled
012-345 One button brutalities (press HP)
955-955 Extended fatality time
944-944 One button fatalities
788-322 Fast uppercut recovery
044-440 No power - one hit kills!
300-300 No music
012-012 Health recovery.
100-100 Throwing disabled
010-010 Throwing encouraged
020-020 Blocking disabled
205-205 Winner fights Smoke
769-342 Winner fights Noob
969-141 Winner fights Shao Kahn
033-564 Winner fights Motaro
444-444 or 460-460 Randper Kombat
820-028 Fight at Pit III
343-343 Fight on The Roof
155-155 Extended fatality time
606-303 Pong min

Read the rest of this comment...

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Thursday, August 01 @ 16:54:01 EDT

needs to tell how to do finshing moves

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Re: Mortal Kombat Series (Score: 1)
by DarkWolf on Monday, August 05 @ 22:39:36 EDT
(User Info) http://go.to/segaforever/

I liked the first one back when it first came out. But after the sequels started coming out, everyone wanted to play nothing but Mortal Kombat. It got old real quick.

Capcom and SNK hold the crown of fighters.

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Re: Mortal Kombat Series (Score: 1)
by deaddudegod on Wednesday, August 07 @ 22:33:12 EDT
(User Info)

My first MK game was on the Mega CD! Also, the blood cheat for MK1 is ABACABB. To be entered when the story is scrolling at the start.

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Wednesday, January 08 @ 02:45:05 EST

can someone sell me the Ultimate Mortal Kombat 3 for the Genesis Console?? If someone is interested mail me at nedeljko412@hotmail.com !!

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Monday, November 17 @ 09:45:42 EST

i have this game,and what i say? without theese
cheats a can not make a fatalities and brutalities!

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Friday, October 08 @ 17:09:45 EDT

Mortal Kombat is the grand-daddy and king of all fighting games, so quit talking shit and * your stupid wannabe hacks.

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Saturday, October 09 @ 11:58:01 EDT

Who the hells the doush bag that wrote this review? What a chode! He doesn't know jack about the MK series, and the MK series has never been jerky from any standpoint, animation or control. The only jerk is this SF2-infatuated loser. SF2 was good in the day, but as soon as MK and its realism hit the arcades, people flocked to that and left SF2 in the dust.

MK has far and away turned MUCH more profit for Midway than SF2 ( and all of its weak, weak sequels ) has for Capcom. Capcom doesn't know how to evolve with the times unlikes MK, which exemplifies this in the near THREE MILLION COPIES that they sold for Mortal Kombat: Deadly Alliance for the top 3 systems of today.

Mortal Kombat: Deception is out now and is being touted as possibly the best fighting game ever. If you have an Xbox or PS2, check it out! There are 4 very different game modes, plus online playability that runs as smooth as a baby's ass! Check it!

The idiot that wrote this review is also VERY bad at graphic design as it couldn't be more obvious that he just wrote MK5 and all that BS on those screenshots.

On top of that, he even spelled it as "Mortal Combat"! What an idiot!

Don't take what this guy wrote for even a lick of salt, he's just a dumb bastard.

PS - Midway has existed for 35 years, so they obviously were turning out great hits that brought in plenty of money for them to not only survive but expand. Ever hear of Galaga or Pac-Man? Ya, they made those, idiot.

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Sunday, October 24 @ 10:51:20 EDT

The Final Mortal Combat Game Was Released i beleive in 1998, where The megadrive/genises Just had to stop. Mortal Combat 6 Was Released with Just 12 Characters including 2 bosses. Graphics were proper good too. There was one on amazon for $32 this was at least 2 years ago. fantastic game

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Re: Mortal Kombat Series (Score: 0)
by Anonymous on Sunday, October 24 @ 11:11:27 EDT

YEAH, I AGREE WITH YOU. Whenever i go on one of these reviews it's either, sonic clone or sf2 clone. ...mk was just excellent nothing wrong with it, mortal combat 3 and ulitmate mortal combat 3 were the hardest, i haven't even got past the endurance matches yet even on easiest mode... but hey, ....look it's a sf2 clone! not

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