Superman GG CS-G BS-G
The Death and Return of Superman GG CS-G BS-G
| Game Genie Codes For Superman Download PAT File | ||
|---|---|---|
| # | Code | Description |
| 1 | BVPA-AA48 | Infinite power |
| 2 | BDFA-AA2R | Infinite continue credits |
| 3 | AJ2A-AACC | Start with 1 continue credit--DON'T COMBINE |
| WITH "START ON STAGE" CODES | ||
| 4 | AY2A-AACC | Start with 4 continue credits |
| 5 | A62A-AACC | Start with 6 continue credits |
| 6 | BJ2A-AACC | Start with 9 continue credits |
| 7 | B62A-AACC | Start with 15 continue credits |
| 8 | CT2A-AACC | Start with 19 continue credits |
| WITH CODES 9, 11, 13 AND 16, YOU WILL LOSE A LIFE BEFORE BEING ALLOWED TO START THE GAME | ||
| 9 | AE2A-AAB4 | Start in middle of Stage 1 |
| 10 | AJ2A-AAB4 | Start on Stage 2 |
| 11 | AN2A-AAB4 | Start in middle of Stage 2 |
| 12 | AT2A-AAB4 | Start on Stage 3 |
| 13 | AY2A-AAB4 | Start in middle of Stage 3 |
| 14 | A22A-AAB4 | Start on Stage 4 |
| 15 | A62A-AAB4 | Start on Stage 5 |
| 16 | BJ2A-AAB4 | Start in middle of Stage 5 |
| 17 | AJ9A-AACY | Regain sonic punch & hyperspin energy 1/4x as fast as normal |
| 18 | AY9A-AACY | Regain sonic punch & hyperspin energy 1/2x as fast as normal |
| 19 | A69A-AACY | Regain sonic punch & hyperspin energy 3/4x as fast as normal |
| 20 | B29A-AACY | Regain sonic punch & hyperspin energy 1-1/2x as fast as normal |
| 21 | CJ9A-AACY | Regain sonic punch & hyperspin energy 2x as fast as normal |
| 22 | DN9A-AACY | Regain sonic punch & hyperspin energy 3x as fast as normal |
| 23 | FY9A-AACY | Regain sonic punch & hyperspin energy 5x as fast as normal |
| 24 | MJ9A-AACY | Regain sonic punch and hyperspin energy 10x as fast as normal |
| CODES 25 THRU 32 WORK ONLY ON UP-SCROLLING SCENES | ||
| 25 | AZ5T-AAFJ | Regain heat vision energy 1/4x as fast as normal |
| 26 | BF5T-AAFJ | Regain heat vision energy 1/2x as fast as normal |
| 27 | B35T-AAFJ | Regain heat vision energy 3/4x as fast as normal |
| 28 | DP5T-AAFJ | Regain heat vision energy 1 1/2x as fast as normal |
| 29 | EV5T-AAFJ | Regain heat vision energy 2x as fast as normal |
| 30 | G35T-AAFJ | Regain heat vision energy 3x as fast as normal |
| 31 | MK5T-AAFJ | Regain heat vision energy 5x as fast as normal |
| 32 | 0V5T-AAFJ | Regain heat vision energy 10x as fast as normal |
| 33 | AWBA-AA4C | Infinite sonic punch energy after charge-up |
| 34 | AA9A-AACY + ABWT-AAA0 | Start without sonic punch |
| 35 | ACCA-AAAW | Infinite hyperspin energy after charge-up |
| 36 | AV7A-AA9E + AB7T-AAAE + RF5T-A61N | Infinite heat vision energy after charge-up |
| 37 | AB5T-AAFJ | Play without heat vision energy recharge |
| CODES 38 THROUGH 42 AFFECT REGULAR JUMPS ONLY, NOT SUPER JUMPS OR RUNNING JUMPS | ||
| 38 | ABCA-B55Y | Jump 1/2x high as normal on regular jumps |
| 39 | ABCA-B15Y | Jump 3/4x high as normal on regular jumps |
| 40 | ABCA-BS5Y | Jump 1-1/2x high as normal on regular jumps |
| 41 | ABCA-BK5Y | Jump 2x high as normal on regular jumps |
| 42 | ABCA-A75Y | Jump 3x high as normal on regular jumps |
NAME: Superman series (2 titles)
AUTHOR/VENDOR: Sunsoft
RELEASED: various
TYPE: Fighting
LANGUAGE: English
PREMISE: Two very different platform fighters based on the
popular superhero and flagship personality from the pages
of DC Comics.
IMPRESSIONS: Disliked the first game, loved the second. Both have
great graphics and sound, but something about the first
game just doesn't click. I'm glad that Sunsoft got it
almost right with the second title.
VARIATIONS: Superman (1992, smacks strongly of a warmed-over
Spiderman and the X-Men with altered graphics)
The Death and Return of Superman (1995, based on the
now-infamous story arc in which Superman actually
died and four wannabes arrived on the scene each
claiming to be the Man of Steel reborn - far superior
to the first game, although I find it hard to believe
that a simple punch can do so much damage to a
Kryptonian superhero)
Superman fans may also want to take a look at the DC
Comics versus fighting game, Justice League Task Force
(see separate entry for review)
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