NAME: Patlabor
AUTHOR/VENDOR: Ma-Ba
RELEASED: 1992
TYPE: RPG
LANGUAGE: Japanese
PREMISE: It is the year 2001. Tokyo Bay has been dammed and then
drained for real estate development. At the heart of
this project are the Labors - giant mecha developed for
heavy-duty use. Equipment such as this obviously has
both lawful and unlawful uses, so the Patlabor Mobile
Police was developed to help control this new technology.
As one of the members of the famed SV2 Second Unit, your
job is to ensure that law and order concerning the Labors
is maintained. Inspired by the classic anime OAV series.
IMPRESSIONS: Presents you with a variety of missions and objects just
like the anime, not all of which require you to draw your
gun. You also have to train your Ingram police mecha to
your particular style, and it learns new moves as you
become accustomed to its use. You can even practice
between missions to enhance your skills. Most of it is
dreadfully easy (except one or two spots), but the best
parts are the gameplay and the character interaction -
even provided that all texts are in Japanese! That will
lose a lot of folks right there, but it's highly
recommended for Patlabor fans. (Anime SFC Resource
Center's review for the identical Super Famicom game)
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