Game Genie Codes For Fire Shark Download PAT File |
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# | Code | Description |
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This game is a very tough challenge. With your trusty time-traveling biplane, you have to stop the marauding enemy from taking over the whole world. There are so many enemies out to get you that you might want to try FIRE Code 6 for infinite lives, and Code 15 for infinite bombs. That ought to even things up a bit. Change the number of credits you start with from the normal 5 using Codes 16 thru 22. The maximum number of lives or bombs shown on the screen will be 5, but if you have more, the counter does count correctly. FIRE Code 23 gives you a weapon upgrade faster. Hotshots should try starting with one credit using Code 16--and then see how hot they really are. Code 24 lets you keep a regular weapon upgrade, but not a special weapon. |
1 | 9TEA-BGKC + AYEA-AABE | Start with 5 lives |
2 | 9TEA-BGKC + A2EA-AABE | Start with 6 lives |
3 | 9TEA-BGKC + A6EA-AABE | Start with 7 lives |
4 | 9TEA-BGKC + BAEA-AABE | Start with 8 lives |
5 | 9TEA-BGKC + BEEA-AABE | Start with 9 lives |
6 | ATEA-AA5J | Infinite lives |
7 | AFMT-AAEC | Start with 1 bomb |
8 | AZMT-AAEC | Start with 5 bombs |
9 | A7MT-AAEC | Start with 7 bombs |
10 | BFMT-AAEC | Start with 9 bombs |
11 | AFMT-AACC | Start with 1 bomb after losing a life |
12 | AZMT-AACC | Start with 5 bombs after losing a life |
13 | A7MT-AACC | Start with 7 bombs after losing a life |
14 | BFMT-AACC | Start with 9 bombs after losing a life |
15 | AK8T-AA4L | Infinite bombs |
16 | ANEA-BE2A | Start with 4 credits |
17 | A6EA-BE2A | Start with 8 credits |
18 | BEEA-BE2A | Start with 10 credits |
19 | DEEA-BE2A | Start with 26 credits |
20 | GJEA-BE2A | Start with 51 credits |
21 | NNEA-BE2A | Start with 100 credits |
22 | ATFA-AA3R | Infinite credits |
23 | LCGA-BNWY | Each power-up item is worth 3x normal |
24 | BBMT-AACA | Keep regular weapon upgrade after you lose a life |