Game Genie Codes For Crossfire Download PAT File | ||
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# | Code | Description |
Terrorists from Central America hold the hostages . . . but you hold the Game Genie(tm). Defeating the bosses in this game requires a lot of bombs, so why not key in CROSS Code 11 for infinite bombs? | ||
Notes on Codes: The numbers of seconds in CROSS Codes 27 thru 32 are approximate. When using some CROSS codes in combination, keep in mind that the game has maximum limits on the numbers of items you can have. If you exceed those limits, the game won't be able to keep count of what you have. The combinations that are affected by these limits are the "Start with . . ." codes when they're used with the " . . .worth . . ." codes, including: Codes 5 thru 11 when used with Codes 12 thru 15, 16 thru 22 when used with 23 thru 26, and 34 thru 40 when used with 41 thru 44. If you use these combinations and your items are not adding up correctly, this is the reason. And, as in the normal game, all three power-ups, turbo 1-ups, bomb 1-ups, etc., must be obtained before your supply of these items will be increased. | ||
1 | BNXT-CAF4 + BJXT-CAHE | Choose from 1 to 10 lives |
2 | DJXT-CAF4 + DEXT-CAHE | Choose from 1 to 25 lives |
3 | NYXT-CAF4 + NTXT-CAHE | Choose from 1 to 100 lives |
4 | BAJA-AA2N | Infinite lives |
5 | ACHT-AAB2 | Start with 0 bombs |
6 | AGHT-AAB2 | Start with 1 bomb |
7 | ALHT-AAB2 | Start with 2 bombs |
8 | A0HT-AAB2 | Start with 5 bombs |
9 | A8HT-AAB2 | Start with 7 bombs |
10 | BGHT-AAB2 | Start with 9 bombs |
11 | AT8A-EA6R | Infinite bombs |
12 | HGBA-BJ1Y | Each set of Bs worth 2 bombs |
13 | HGBA-BN1Y | Each set of Bs worth 3 bombs |
14 | HGBA-BT1Y | Each set of Bs worth 4 bombs |
15 | HGBA-BY1Y | Each set of Bs worth 5 bombs |
16 | AAJA-AAAG + ACHT-AACA | Start with 0 turbos |
17 | AJJA-AAAG + ALHT-AACA | Start with 2 turbos |
18 | ANJA-AAAG + ARHT-AACA | Start with 3 turbos |
19 | AYJA-AAAG + A0HT-AACA | Start with 5 turbos |
20 | A6JA-AAAG + A8HT-AACA | Start with 7 turbos |
21 | BEJA-AAAG + BGHT-AACA | Start with 9 turbos |
22 | ATKA-AA2T | Infinite turbos |
23 | HGBA-BJ1C | Each set of Ts worth 2 turbos |
24 | HGBA-BN1C | Each set of Ts worth 3 turbos |
25 | HGBA-BT1C | Each set of Ts worth 4 turbos |
26 | HGBA-BY1C | Each set of Ts worth 5 turbos |
27 | GNKA-AAA8 | Each turbo lasts about 1 second |
28 | N2KA-AAA8 | Each turbo lasts about 2 seconds |
29 | XJKA-AAA8 | Each turbo lasts about 3 seconds |
30 | N2KA-ACA8 | Each turbo lasts about 7 seconds |
31 | AAKA-AEA8 | Each turbo lasts about 10 seconds |
32 | AAKA-AGA8 | Each turbo lasts about 15 seconds |
33 | ATKA-AA4R | Each turbo lasts for the rest of the round |
34 | ACHT-AACJ | Start with 0 calls |
35 | ALHT-AACJ | Start with 2 calls |
36 | ARHT-AACJ | Start with 3 calls |
37 | A0HT-AACJ | Start with 5 calls |
38 | A8HT-AACJ | Start with 7 calls |
39 | BGHT-AACJ | Start with 9 calls |
40 | ATST-AA5C | Infinite calls |
41 | HF9T-BJYN | Each transceiver item worth 2 calls |
42 | HF9T-BNYN | Each transceiver item worth 3 calls |
43 | HF9T-BTYN | Each transceiver item worth 4 calls |
44 | HF9T-BYYN | Each transceiver item worth 5 calls |
45 | HGBT-BJTR | Each set of Ps worth 2x normal in shot power |
46 | HGBT-BNTR | Each set of Ps worth 3x normal in shot power |
47 | ATHT-AA9W | Keep shot power level after dying |
NAME: Super Airwolf AUTHOR/VENDOR: Kyugo Trading RELEASED: 1991 TYPE: Shooter LANGUAGE: English PREMISE: Arcade game based on the short-lived CBS television series starring Jan Michael-Vincent and Ernest Borgnine as a pair of mercenaries who flew a high-tech military helicopter on various and sundry missions. IMPRESSIONS: Even the worst episode of Airwolf was better than this Xevious clone, which is lame, lame, lame. Only for bleary-eyed shooter fans. VARIATIONS: CrossFire (non-American markets)
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