NAME: The Killing Game Show
AUTHOR/VENDOR: Raising Hell/Psygnosis/Electronic Arts
RELEASED: 1991
TYPE: Action
LANGUAGE: Englisn
PREMISE: "And now it's time for the greatest show on Earth!" Not
if you're one of the contestants - strapped inside an
ostrich-like mecha within the deep caverns of a deserted
island that's slowly sinking. Your sole purpose is to
get out alive, but that won't be so easy - what with all
booby traps, unstable rock, and steadily rising water.
In the meantime, your predicament is being broadcast to
thousands of blood-hungery TV viewers around the world.
"Get ready to die!" the announcer screams, and with that
the show begins....
IMPRESSIONS: Yet another Amiga classic by the boys from Scotland that
makes a faithful port to the G/MD. Take your standard
platform game, throw in a shooter element, then add a
liberal dash of inescapable hazards that must be avoided
to successfully complete a given stage, and you wind up
with a game that is either extremely challenging or
considerably frustrating. My only real gripe is that
the premise doesn't fit all that well.
VARIATIONS: Fatal Rewind (American release)
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