NAME: The Killing Game Show AUTHOR/VENDOR: Raising Hell/Psygnosis/Electronic Arts RELEASED: 1991 TYPE: Action LANGUAGE: Englisn PREMISE: "And now it's time for the greatest show on Earth!" Not if you're one of the contestants - strapped inside an ostrich-like mecha within the deep caverns of a deserted island that's slowly sinking. Your sole purpose is to get out alive, but that won't be so easy - what with all booby traps, unstable rock, and steadily rising water. In the meantime, your predicament is being broadcast to thousands of blood-hungery TV viewers around the world. "Get ready to die!" the announcer screams, and with that the show begins.... IMPRESSIONS: Yet another Amiga classic by the boys from Scotland that makes a faithful port to the G/MD. Take your standard platform game, throw in a shooter element, then add a liberal dash of inescapable hazards that must be avoided to successfully complete a given stage, and you wind up with a game that is either extremely challenging or considerably frustrating. My only real gripe is that the premise doesn't fit all that well. VARIATIONS: Fatal Rewind (American release)
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