Game Genie Codes For Pac-Mania Download PAT File | ||
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# | Code | Description |
The graphics on this 16-bit version blow away anything you've seen in earlier Pac-Man games. Beware the Athletic Jumping Monster, the light-green ghost that will jump with you and kill you when you try to jump over him. Code 17 gives you plenty of time to chomp all the ghosts and eat as many pellets as possible. Code 1 gives you as many chances as you need to complete the mazes. For those who like to rack up points, Codes 18 thru 21 make the different kinds of fruit worth much more. | ||
When using Codes 2 thru 6, 8 thru 12 and 22 thru 26, only 5 lives are shown on the screen--but if you have more, the game does keep track of them correctly. When using Codes 18 thru 21, the score counter keeps track correctly, even though the old, normal value is shown floating up to the top of the screen. | ||
1 | ALEA-AA6W | Infinite lives for players 1 and 2 |
2 | AE0T-AAEW | Player 1 starts with 2 lives |
3 | AN0T-AAEW | Player 1 starts with 4 lives |
4 | AY0T-AAEW | Player 1 starts with 6 lives |
5 | A60T-AAEW | Player 1 starts with 8 lives |
6 | BE0T-AAEW | Player 1 starts with 10 lives |
7 | 960T-AREW | Almost infinite lives--player 1 |
8 | AE0T-BA66 | Player 2 starts with 2 lives |
9 | AN0T-BA66 | Player 2 starts with 4 lives |
10 | AY0T-BA66 | Player 2 starts with 6 lives |
11 | A60T-BA66 | Player 2 starts with 8 lives |
12 | BE0T-BA66 | Player 2 starts with 10 lives |
13 | S60T-BA66 | Almost infinite lives for--player 2 |
14 | KBCA-AF22 | Ghosts stay blue 1/2 as long as normal |
15 | KBCA-AH22 | Ghosts stay blue 2x as long as normal |
16 | KBCA-AM22 | Ghosts stay blue 4x as long as normal |
17 | KBCA-AS22 | Ghosts stay blue 8x as long as normal |
18 | CCGA-ARM6 | Cherry is worth 10,000 instead of 1,000 |
19 | ECGA-A6X4 | Strawberry is worth 20,000 instead of 2,000 |
20 | GCGA-BL58 | Lemon is worth 30,000 instead of 3,000 |
21 | LCGA-AHYA | Banana is worth 50,000 instead of 5,000 |
22 | AGET-AACL | 2 lives after continue--both players |
23 | ARET-AACL | 4 lives after continue--both players |
24 | A0ET-AACL | 6 lives after continue--both players |
25 | A8ET-AACL | 8 lives after continue--both players |
26 | BGET-AACL | 10 lives after continue--both players |
NAME: Pac-Mania AUTHOR/VENDOR: Namco/Sculptured Software/Tengen RELEASED: 1991 TYPE: Maze LANGUAGE: English PREMISE: A pseudo-3D update of the original arcade classic. IMPRESSIONS: A 3D Pac-Man game with the debatable ability to jump added to the mix. Graphics are impressive enough to warrant the loss of playability. (Rage Games)
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