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Kings's Bounty- The Conqueror's Quest

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Game Genie™ Codes For Kings's Bounty- The Conqueror's Quest
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#CodeDescription
Of the whopping 168 codes, 2 thru 156 are good only when starting a new game. Be careful when using Codes 159 thru 162 without Code 163. In the early stages of a game, it doesn't take many troops for an army to get too large for you to control. When using Code 164, you will still see the number of available troops decrease as you recruit them. However, if you leave the troop dwelling and re-enter it later, you will see that the original number of troops in the dwelling has been restored. With Code 167, the number of days left goes down and time passes normally. When days left becomes 0, though, the game is not over. The counter will roll over to 65,535 and the game never ends. After a game where you used codes, if the game won't accept your password try Code 168. However, if you had too many of something (for example 5,000 days left), the game may reduce the number for you.
1R17A-R6V0MASTER CODE--MUST BE ENTERED
2NWWT-EAFWStart with days left at 100
37CWT-EGFWStart with days left at 1,000
45WWT-ELFWStart with days left at 1,500
54CWT-ERFWStart with days left at 2,000
6VCWT-FGFWStart with days left at 5,000
7LCWT-FEM6Start with leadership at 50 for Sir Crimsaun
8LCWT-E0X6Start with leadership at 75 for Sir Crimsaun
9LCWT-F456Start with leadership at 125 for Sir Crimsaun
10LCWT-FPD6Start with leadership at 150 for Sir Crimsaun
11LCWT-EVX6Start with leadership at 200 for Sir Crimsaun
12LCWT-FZ56Start with leadership at 250 for Sir Crimsaun
13ACWT-EAETStart with commission at 0 for Sir Crimsaun
14NWWT-EAETStart with commission at 100 for Sir Crimsaun
158WWT-ECETStart with commission at 500 for Sir Crimsaun
164CWT-ERETStart with commission at 2,000 for Sir Crimsaun
17VCWT-FGETStart with commission at 5,000 for Sir Crimsaun
18CCWT-ERNTStart with commission at 10,000 for Sir Crimsaun
19ECWT-E6YTStart with commission at 20,000 for Sir Crimsaun
20JCWT-F3ETStart with commission at 40,000 for Sir Crimsaun
217CWT-F56TStart with commission at 65,000 for Sir Crimsaun
22ACWT-EAEJStart with gold at 0 for Sir Crimsaun
237CWT-EGEJStart with gold at 1,000 for Sir Crimsaun
241CWT-E0EJStart with gold at 3,000 for Sir Crimsaun
25VCWT-FGEJStart with gold at 5,000 for Sir Crimsaun
26ECWT-E6YJStart with gold at 20,000 for Sir Crimsaun
27JCWT-F3EJStart with gold at 40,000 for Sir Crimsaun
287CWT-F56JStart with gold at 65,000 for Sir Crimsaun
29ARWT-EAEAStart with maximum spell capacity at 0 for Sir Crimsaun
30ARWT-ECEAStart with maximum spell capacity at 1 for Sir Crimsaun
31ARWT-EJEAStart with maximum spell capacity at 4 for Sir Crimsaun
32ARWT-EREAStart with maximum spell capacity at 7 for Sir Crimsaun
33ARWT-EYEAStart with maximum spell capacity at 10 for Sir Crimsaun
34ARWT-FJEAStart with maximum spell capacity at 20 for Sir Crimsaun
35ARWT-FENAStart with maximum spell capacity at 50 for Sir Crimsaun
36ARWT-EJ6AStart with maximum spell capacity at 100 for Sir Crimsaun
37AGWT-EAEEStart with spell power at 0 for Sir Crimsaun
38AGWT-EEEEStart with spell power at 2 for Sir Crimsaun
39AGWT-EJEEStart with spell power at 4 for Sir Crimsaun
40AGWT-EREEStart with spell power at 7 for Sir Crimsaun
41AGWT-EYEEStart with spell power at 10 for Sir Crimsaun
42AGWT-FJEEStart with spell power at 20 for Sir Crimsaun
43AGWT-FENEStart with spell power at 50 for Sir Crimsaun
44AGWT-EJ6EStart with spell power at 100 for Sir Crimsaun
45GLWT-EJ56Start with leadership at 50 for Lord Palmer
46NWWT-EJ56Start with leadership at 100 for Lord Palmer
47S0WT-EJ56Start with leadership at 125 for Lord Palmer
48W4WT-EJ56Start with leadership at 150 for Lord Palmer
493CWT-EJ56Start with leadership at 200 for Lord Palmer
509LWT-EJ56Start with leadership at 250 for Lord Palmer
51ACWT-EAEWStart with commission at 0 for Lord Palmer
52NWWT-EAEWStart with commission at 100 for Lord Palmer
538WWT-ECEWStart with commission at 500 for Lord Palmer
544CWT-EREWStart with commission at 2,000 for Lord Palmer
55VCWT-FGEWStart with commission at 5,000 for Lord Palmer
56CCWT-ERNWStart with commission at 10,000 for Lord Palmer
57ECWT-E6YWStart with commission at 20,000 for Lord Palmer
58JCWT-F3EWStart with commission at 40,000 for Lord Palmer
597CWT-F56WStart with commission at 65,000 for Lord Palmer
60ACWT-EAELStart with gold at 0 for Lord Palmer
617CWT-EGELStart with gold at 1,000 for Lord Palmer
621CWT-E0ELStart with gold at 3,000 for Lord Palmer
63VCWT-FGELStart with gold at 5,000 for Lord Palmer
64ECWT-E6YLStart with gold at 20,000 for Lord Palmer
65JCWT-F3ELStart with gold at 40,000 for Lord Palmer
667CWT-F56LStart with gold at 65,000 for Lord Palmer
67ACWT-EEEAStart with maximum spell capacity at 0 for Lord Palmer
68AGWT-EEEAStart with maximum spell capacity at 1 for Lord Palmer
69ALWT-EEEAStart with maximum spell capacity at 2 for Lord Palmer
70A8WT-EEEAStart with maximum spell capacity at 7 for Lord Palmer
71BLWT-EEEAStart with maximum spell capacity at 10 for Lord Palmer
72CWWT-EEEAStart with maximum spell capacity at 20 for Lord Palmer
73GLWT-EEEAStart with maximum spell capacity at 50 for Lord Palmer
74NWWT-EEEAStart with maximum spell capacity at 100 for Lord Palmer
75ACWT-ECEEStart with spell power at 0 for Lord Palmer
76ALWT-ECEEStart with spell power at 2 for Lord Palmer
77AWWT-ECEEStart with spell power at 4 for Lord Palmer
78A8WT-ECEEStart with spell power at 7 for Lord Palmer
79BLWT-ECEEStart with spell power at 10 for Lord Palmer
80CWWT-ECEEStart with spell power at 20 for Lord Palmer
81GLWT-ECEEStart with spell power at 50 for Lord Palmer
82NWWT-ECEEStart with spell power at 100 for Lord Palmer
83NWWT-FEM8Start with leadership at 50 for Tynnestra
84NWWT-EJ58Start with leadership at 100 for Tynnestra
85NWWT-F458Start with leadership at 125 for Tynnestra
86NWWT-FPD8Start with leadership at 150 for Tynnestra
87NWWT-EVX8Start with leadership at 200 for Tynnestra
88NWWT-FZ58Start with leadership at 250 for Tynnestra
89ACWT-EAEYStart with commission at 0 for Tynnestra
90NWWT-EAEYStart with commission at 100 for Tynnestra
918WWT-ECEYStart with commission at 500 for Tynnestra
924CWT-EREYStart with commission at 2,000 for Tynnestra
93VCWT-FGEYStart with commission at 5,000 for Tynnestra
94CCWT-ERNYStart with commission at 10,000 for Tynnestra
95ECWT-E6YYStart with commission at 20,000 for Tynnestra
96JCWT-F3EYStart with commission at 40,000 for Tynnestra
977CWT-F56YStart with commission at 65,000 for Tynnestra
98ACWT-EAENStart with gold at 0 for Tynnestra
997CWT-EGENStart with gold at 1,000 for Tynnestra
1001CWT-E0ENStart with gold at 3,000 for Tynnestra
101VCWT-FGENStart with gold at 5,000 for Tynnestra
102ECWT-E6YNStart with gold at 20,000 for Tynnestra
103JCWT-F3ENStart with gold at 40,000 for Tynnestra
1047CWT-F56NStart with gold at 65,000 for Tynnestra
105ALWT-EAECStart with maximum spell capacity at 0 for Tynnestra
106ALWT-ECECStart with maximum spell capacity at 1 for Tynnestra
107ALWT-EGECStart with maximum spell capacity at 3 for Tynnestra
108ALWT-ERECStart with maximum spell capacity at 7 for Tynnestra
109ALWT-EYECStart with maximum spell capacity at 10 for Tynnestra
110ALWT-FJECStart with maximum spell capacity at 20 for Tynnestra
111ALWT-FENCStart with maximum spell capacity at 50 for Tynnestra
112ALWT-EJ6CStart with maximum spell capacity at 100 for Tynnestra
113ACWT-EAEGStart with spell power at 0 for Tynnestra
114ACWT-ECEGStart with spell power at 1 for Tynnestra
115ACWT-EJEGStart with spell power at 4 for Tynnestra
116ACWT-EREGStart with spell power at 7 for Tynnestra
117ACWT-EYEGStart with spell power at 10 for Tynnestra
118ACWT-FJEGStart with spell power at 20 for Tynnestra
119ACWT-FENGStart with spell power at 50 for Tynnestra
120ACWT-EJ6GStart with spell power at 100 for Tynnestra
121GLWT-F2M8Start with leadership at 50 for Mad Moham
122KRWT-F2M8Start with leadership at 75 for Mad Moham
123S0WT-F2M8Start with leadership at 125 for Mad Moham
124W4WT-F2M8Start with leadership at 150 for Mad Moham
1253CWT-F2M8Start with leadership at 200 for Mad Moham
1269LWT-F2M8Start with leadership at 250 for Mad Moham
127ACWT-EAE0Start with commission at 0 for Mad Moham
128NWWT-EAE0Start with commission at 100 for Mad Moham
1298WWT-ECE0Start with commission at 500 for Mad Moham
1307CWT-EGE0Start with commission at 1,000 for Mad Moham
131VCWT-FGE0Start with commission at 5,000 for Mad Moham
132CCWT-ERN0Start with commission at 10,000 for Mad Moham
133ECWT-E6Y0Start with commission at 20,000 for Mad Moham
134JCWT-F3E0Start with commission at 40,000 for Mad Moham
1357CWT-F560Start with commission at 65,000 for Mad Moham
136ACWT-EAERStart with gold at 0 for Mad Moham
1377CWT-EGERStart with gold at 1000 for Mad Moham
1381CWT-E0ERStart with gold at 3,000 for Mad Moham
139VCWT-FGERStart with gold at 5,000 for Mad Moham
140ECWT-E6YRStart with gold at 20,000 for Mad Moham
141JCWT-F3ERStart with gold at 40,000 for Mad Moham
1427CWT-F56RStart with gold at 65,000 for Mad Moham
143ACWT-ELECStart with maximum spell capacity at 0 for Mad Moham
144AGWT-ELECStart with maximum spell capacity at for Mad Moham
145AWWT-ELECStart with maximum spell capacity at 4 for Mad Moham
146A8WT-ELECStart with maximum spell capacity at 7 for Mad Moham
147BLWT-ELECStart with maximum spell capacity at for Mad Moham
148CWWT-ELECStart with maximum spell capacity at 20 for Mad Moham
149GLWT-ELECStart with maximum spell capacity at 50 for Mad Moham
150NWWT-ELECStart with maximum spell capacity at 100 for Mad Moham
151AWWT-EEEGStart with spell power at 4 for Mad Moham
152A8WT-EEEGStart with spell power at 7 for Mad Moham
153BLWT-EEEGStart with spell power at 10 for Mad Moham
154CWWT-EEEGStart with spell power at 20 for Mad Moham
155GLWT-EEEGStart with spell power at 50 for Mad Moham
156NWWT-EEEGStart with spell power at 100 for Mad Moham
1571XYT-BGR2 + AHYT-AAG4Always have 1 troop in each army in battle
1581XYT-BGR2 + CXYT-AAG4Always have 20 troops in each army in battle
1591XYT-BGR2 + GMYT-AAG4Always have 50 troops in each army in battle
1601XYT-BGR2 + NXYT-AAG4Always have 100 troops in each army in battle
1611XYT-BGR2 + 9MYT-AAG4Always have 250 troops in each army in battle
1621XYT-BGR2 + 8XYT-ACG4Always have 500 troops in each army in battle
1632AXT-DCTGNever lose control of an army
164AMBA-AA84Recruiting does not reduce population of troop dwellings
165AKWA-CA9YRecruitment and boat rental are free
166RGNA-A6YYArmies work for free
167CBCT-AA6TNever run out of days
168AJVT-AA4L + AJTA-AA6YAccept any password
Passwords For Kings's Bounty- The Conqueror's Quest
#PasswordDescription
1XYZ-YZ-VZC
JAH-DO-MBP
YRO-PB-6HW
276-3W-PNT
3YW-X7-5QG
VVR-TQ-PON
DA9-64-8RC
See Ending Screen. After typing the code in, go to X=21, Y=38 on the continentia. Fly to the coordinates, since your entire army is composed of flying creatures. Choose the Search The Area option and prepare for the ending!

Excerpt from Genesis Game Guide by The Scribe

NAME:             King's Bounty - The Conqueror's Quest
AUTHOR/VENDOR:    New World Computing/Electronic Arts
RELEASED:         1991
TYPE:             RPG
LANGUAGE:         English

PREMISE:          A simplistic old-school RPG.  'Nuff said

IMPRESSIONS:      A really old game, and it shows it.  It looks and plays
                  like the piece of garbage that I remember from my youth.
                  Avoid.

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"Kings Bounty" | Login/Create Account | 7 comments
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It's actually a fun little game (Score: 1)
by Hiryu on Thursday, June 28 @ 19:30:12 EDT
(User Info) http://www.romfinders.net

Don't let that impressions fool you, if your a fan of Pirates! like me, Kings Bounty might appeal to you, just don't expect good graphics, this an old game. It's addictive though, lot's of stuff to do. I give it a 7.5

[ Reply ]

Re: Kings Bounty (Score: 1)
by Kimbal on Tuesday, July 31 @ 19:52:32 EDT
(User Info)

Although this game having bad graphics and sounds(just two sound track there, if I haven't remember wrongly), RPG lovers would like it.

It is a very simple strategy game, you only need to do three things: recuit armies, fight, and go out from maze.
if you like strategy game only kill and up, this would be your choose!

[ Reply ]

Re: Kings Bounty (Score: 0)
by Anonymous on Saturday, October 05 @ 20:19:26 EDT

It's been a long time since I played it (gonna pick it up when I see it around), but I do remember I really liked it.... exploring random landscapes was just fun... one thing that really got on my nerve was the fact that there was no backup battery, so you had to type in a huge password.

[ Reply ]

Re: Kings Bounty (Score: 1)
by AHHHHH on Monday, January 27 @ 23:19:12 EST
(User Info)

Quite an addicting little game, though you can beat it in about 2 hours. Every time you start a new game it is a bit different. The only bad part is the graphics (watching a horse trot east west when your walking north-south is odd) and the music, after playing this for a few hours, the song will be in your head for a lifetime!
I give it 7/10

[ Reply ]

Re: Kings Bounty (Score: 0)
by Anonymous on Monday, July 28 @ 16:13:09 EDT

A phenomenal game when you take into consideration its onlmaot 15 years old. It's still great to play around when you have a few minutes to spare, but not enough time to get into a bigger, flashier game.

[ Reply ]

Re: Kings Bounty (Score: 0)
by Anonymous on Monday, February 02 @ 22:13:31 EST

Most of you probably played Heroes of Might and Magic on PC. Well, King's Bounty is this game's direct predicessor (I'm not sure I spelled the word right, but I'm too lazy to look it up in a dictionary). It was made by the same people from New World Computing and the gameplay is similar to HMM, but more on the RPG side. A true classic title. I played King's Bounty on PCXT with EGA adapter and it was the most addictive game back then (before the allmighty Pirates! and Civilization from Sid Mayer came).

UNRESPECT to the one, who wrote his lousy impressions up there. Better keep silent and don't show everyone how stupid you are. Idiot.

[ Reply ]

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