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7 - 9 GAME ASSIGNMENTS

Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays the following content.


Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.


 

SETTING CHANGE PROCEDURE

(1) Press the SERVICE BUTTON to move the ">" to the desired item.

 

(2) Choose the desired setting change item by using the TEST BUTTON.

 

(3) To return to the MENU mode, move the arrow to EXIT and press the TEST BUTTON.

 

 

 

The Following FIGURES/TABLES show the factory recommended settings.

 

 

COUNTRY:
The country setting is predetermined and can not be selected.

LINK ID:
For communication play, set one seat to 'MASTER' and the rest to 'SLAVE'. The game setting and coin setting, etc., of the 'MASTER' seat apply to the 'SLAVE' seats also. For non-interactive (communication) play, set to 'SINGLE'.

CAR NUMBER:
For interactive play between 2 or more machines (cabinets), the cabinets (starting from the left, facing the monitor screen) are numbered in sequential order of No.1, No.2, No. 3, No. 4.....If the same number is used for 2 or more cabinets, or cabinets are numbered in an incorrect sequential order, on-screen error display will appear and in this case, no activation takes place.

CABINET TYPE:
Setting of Cabinet. Set to TWIN, or DLX.

DIFFICULTY:
Sets the difficulty level in 4 catagories, i.e., EASY, NORMAL, HARD, HARDEST.

ADVERTISE SOUND:
Setting of sound during advertise. ON (sound to be emitted), OFF (sound not to be emitted).

VOCAL:
Sets the singer of the music being played during game.

GAME MODE:
Sets the number of laps. The lap frequency increases in the sequential order of NORMAL (SPRINT), GRAND PRIX, 100 MILE, 200 MILE, 300 MILE, 400 MILE, and 500 MILE. XXX mile is used for a special event and in this case, there is no time limit all the way up to the Goal.

MOTOR POWER:
Sets the Steering Wheel (reaction motor) strength. When the strength is set to weak, the cockpit swaying movement will be less.

RANKING MODE:
Sets the ranking mode which has two types, i.e., NORMAL and CAMPAIGN. Setting to CAMPAIGN allows points to be awarded according to the player's results and activities per race, with the name registered at the time of name entry as well as well as his Birthday registered in the Birthday Input Mode as the password to recognize the player's identity. From the next play onward, extra points will be awarded when the name and birthday are inputted after game over.

LOCATION NAME ENTRY:
Setting the ranking mode to CAMPAIGN allows the Location Name set in this item to be displayed during advertise. The name can be inputted in 2 lines by using a maximum of 32 characters. Move the arrow with the Service Button and select the setting with the Test Button.

CAMPAIGN SCHEDULE:
Sets the start and end dates of campaign. The period set in this item and the Location Name inputted in the LOCATION NAME ENTRY are displayed in the Advertise mode. Before setting in this mode, ensure that the date and time are correct by TIME ADJUST in the Test Mode. Move arrow with the service button and select the setting with the Test Button.

POINT CLEAR:
Clears (resets) all of the player names and points shown in the RANKING MODE CAMPAIGN.