(For One to Two players)

There are three stages
that players follow the story like Arcade version.
During the mission, players have many events.
The game story is branched some routes
that are related to the result of events.

mission1

mission2

mission3

 


(For One player)

AGENT ACADEMY (Mini Games)
is the place that players brush up
the required techniques for completing the mission.
After each training,
the result (Success or fail) and the evaluation comment
from the head of CMF are indicated on the screen.

Justice Shot
Purpose: Train Justice Shot
(Blow a weapon off for shooting one of enemy's arms.)
Game play: Shoot the right
arm of the enemies.

 

Combo Shot
Purpose: Train Combo Shot
(Shoot many times at one enemy.)
Game play:
Make three quick shots to destroy
the targets.

 

Reflexes
Purpose: Train reaction ability for shooting the
enemies that is just appeared.
Game play:
Destroy the targets!

 

Judgment
Purpose: Train judgment ability for understanding
the shooting orders which is more efficient.
Game play: Shoot the targets before the counters reach Zero.

 

Who's The Enemy
Purpose: This is the training
for distinguishing between
enemies and civilian at once. Game play: Shoot enemies
only!

Timing
Purpose: Shoot enemies
between moving obstacles
to train the shooting ability. Game play: Shoot the
targets between moving
obstacles!

 


(For Two players)

Partners' reliability is checked in this mode.
Before stating the game,
players are able to share number of life and bullets.
In this mode there is the parameter that
"How many times the player helps the partner?"
After the game Partners' reliability will be calculated.

 

In "CONFIDENTIAL MISSION"
there are several original modes
that will be available to play gradually depending on
players skills or frequency of game play.